Scientific Illustration
This is a fabulous scroll of scientific illustrations :
CLICK: Scientific Illustration.
design project: signage for CityCycle program
SF Environment had a story to tell.
The transportation team of the Department of the Environment was instrumental in starting the City Cycle program, a bicycle sharing program available to City and County of San Francisco government employees. Check it out here. They needed a logo to identify the program.
This design is a poster that will designate reserved bicycle parking areas.
and, here’s a poster that will be used to advertise the program:
Here’s a previous iteration of the image used for the poster:
logo design
SF Environment had a story to tell.
Here’s a logo I designed for the Commute Smart Program sponsored by SF Environment. From public transit to pedal power, we’re all about taking cars off the roads and have some programs designed support commuters of all kinds.
work for 23andMe, retouching stills for Muhammad Ali video, “Give Me Your Hand”
I am so proud to have been part of this incredible project. Genetic research company 23andMe is taking the fight against Parkinson’s Disease to a new level, and have partnered with none other than Muhammad Ali and his wife Lonnie, to do it. You’ll find an inspirational video after the jump. For this video, I created the vintage effects on all of the still photos. My colleague and friend Elliott Kennerson wrote, filmed and directed the work. It’s a beautiful piece, and I encourage you to view it. And if you’re so moved, I encourage you to find out how you can get involved in the fight against Parkinson’s Disease, as well.
Video produced by 23andMe and Elliott Kennerson/Boze Angeles Productions. Photos courtesy of Michael Gaffney, author of The Champ: My Year with Muhammad Ali.
monday figure drawing workshop, theme: “batgirl”
Tonight I attended a figure drawing workshop, and really enjoyed it. The workshop is intended for animators so the models pose in costume- tonight’s theme was Batgirl. The poses are short in duration and dynamic, changing every one, three, or five minutes, so the emphasis lies more on speed and on capturing the ‘gesture’ of a movement, rather than on drawing a realistic, representational portrait. Capturing the ‘attitude’ of the character, ‘pushing’ the pose and, perhaps creating a little story with one’s drawing, are very much encouraged.












